Electronics market in Niger

The Nigerien Electronics eCommerce market is predicted to reach US$19.5 million by 2024 and accounts for 22.5% of the total eCommerce market in Niger. It is expected to increase over the next years. The expected compound annual growth rate for the next four years (CAGR 2024-2028) will be 18.9%, resulting in a projected market volume of US$39.1 million by 2028. Within the Electronics market ECDB considers the following two sub-markets: Consumer Electronics and Electrical Appliances.

Market development

eCommerce revenue development in the Computing market in Niger

The Nigerien Computing eCommerce market is predicted to reach US$3.0 million by 2024 and accounts for 22.8% of the Consumer Electronics eCommerce market in Niger. It is expected to increase over the next years. The expected compound annual growth rate for the next four years (CAGR 2024-2028) will be 17.5%, resulting in a projected market volume of US$5.7 million by 2028. The Computing eCommerce market is a sub-market of the Consumer Electronics market. Further categories within the Consumer Electronics market are: Audio, Cameras, Fitness Trackers, Game Consoles, Other Consumer Electronics, Printers & Scanners, TV & Video, and Telecommunications.

eCommerce revenue development in the Computing market in Niger

in million US$

eCommerce revenue growth in the Computing market in Niger

in %

Net eCommerce revenue split by sub-category

in %
201720182019202020212022202320242025202620272028
Revenue (in mUS$)0.00.00.00.00.00.00.00.0
Growth (in %)83.184.199.64.140.45.846.885.4
as of Consumer Electronics (in %)45.145.445.047.143.643.543.142.642.141.140.539.8

Online share

eCommerce online share of the total Computing market in Niger

The online share refers to the proportion of the retail volume that is transacted via the Internet. It includes purchases via desktop PC, tablet or smartphone, both via website or app. Only retail of physical goods is taken into account. In the Nigerien Computing retail market, the online share is 18.7% and will increase by an average of 7.3% to 24.8% by 2028.

eCommerce online share of the total Computing market in Niger

in %
20202021202220232024202520262027
Online share (in %)69.2%81.5%6.1%26.8%73.4%93.5%83.3%44.6%

Market definition

Definition of the Computing market within the Electronics market

Market definition: Electronics > Consumer Electronics > Computing The category Computing includes the online trade of notebooks & laptops, desktop PCs, tablets, and more. This category does not cover TVs, smartphones or cameras. All monetary figures refer to the annual gross revenue and do not factor in shipping costs.

In-scope

  • Notebooks & Laptops
  • Desktop PCs
  • Tablets
  • Monitors

Out-of-scope

  • TVs
  • Smartphones
  • Cameras
  • Headphones
  • Loudspeakers
  • Printers
  • Scanners
  • Game Consoles
  • Wearables

Market comparison

The Nigerien Computing market in a global comparison

Market comparison by growth, online share, and revenue in 2023

in %

Select sub-category

        • Headphones *
        • Hifi Equipment *
        • Loudspeakers *
          • Bluetooth Loudspeakers *
          • Hifi Loudspeakers *
          • Other Loudspeakers *
        • Other Audio *
        • Action Cameras *
        • Camera Lenses *
        • Digital Cameras *
        • Other Cameras *
      • Fitness Trackers *
      • Game Consoles *
        • Game Console Accessories *
        • Game Console Devices *
      • Printers & Scanners *
        • Cartridges & Toners *
        • Printers *
        • Scanners *
        • Other Printers & Scanners *
      • Other Consumer Electronics *
        • Cookers & Ovens *
        • Dishwashers *
        • Refrigerators *
        • Small Kitchen Appliances *
        • Vacuum Cleaners *
        • Washing Machines *
        • Other Household Appliances *
      • Personal Care Appliances *
        • Electric Toothbrushes *
        • Hair Dryers *
        • Shavers *
        • Other Personal Care Appliances *

* Not available for the selected country