Hobby & Leisure market in Iceland
The Icelandic Hobby & Leisure eCommerce market is predicted to reach US$219.3 million by 2024 and accounts for 24.6% of the total eCommerce market in Iceland. It is expected to increase over the next years. The expected compound annual growth rate for the next four years (CAGR 2024-2028) will be 5.9%, resulting in a projected market volume of US$276.0 million by 2028. Within the Hobby & Leisure market ECDB considers the following twelve sub-markets: Media, Sports Equipment, Pet Supplies, Stationery, Crafts & Art Supplies, Toys, Bullion & Precious Metal, Camping & Adventure, Musical Instruments, Flowers & Gifts, Other Hobby & Leisure, Erotic & Adult, and Smoking Supplies.
Monthly revenues
Monthly eCommerce revenues in the Icelandic Other Hobby & Leisure market
The monthly eCommerce revenue of the Icelandic Other Hobby & Leisure market was US$0 million in October 2024. This refers to a growth of 17.5% compared to September 2024. Within the last 12 months, the monthly revenue share was the highest in January 2024 with 10.8% of the total 2024 revenue of the Icelandic Other Hobby & Leisure market and the lowest in August 2024 with 6.7% of the total 2024 revenue.
Revenue Last Month
US$0.5m
The eCommerce revenue grew by 17.5% from September 2024 to October 2024.
Monthly revenue shares in the last 12 months
0-2024 | 1-2024 | 2-2024 | 3-2024 | 4-2024 | 5-2024 | 6-2024 | 7-2024 | 8-2024 | 9-2024 | 10-2024 | 11-2024 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Revenue (in mUS$) | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
Monthly revenue share (in %) | 34.8 | 76.2 | 52.2 | 24.0 | 81.6 | 40.6 | 69.6 | 96.2 | 18.8 | 8.0 | 48.4 | 22.0 |
Market development
eCommerce revenue development in the Other Hobby & Leisure market in Iceland
The Icelandic Other Hobby & Leisure eCommerce market is predicted to reach US$5.3 million by 2024 and accounts for 2.4% of the Hobby & Leisure eCommerce market in Iceland. It is expected to increase over the next years. The expected compound annual growth rate for the next four years (CAGR 2024-2028) will be 2.2%, resulting in a projected market volume of US$5.7 million by 2028. The Other Hobby & Leisure eCommerce market is a sub-market of the Hobby & Leisure market. Further categories within the Hobby & Leisure market are: Bullion & Precious Metal, Camping & Adventure, Erotic & Adult, Flowers & Gifts, Media, Musical Instruments, Pet Supplies, Smoking Supplies, Sports Equipment, Stationery, Crafts & Art Supplies, and Toys.
eCommerce revenue development in the Other Hobby & Leisure market in Iceland
eCommerce revenue growth in the Other Hobby & Leisure market in Iceland
Net eCommerce revenue split by sub-category
2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 | |
---|---|---|---|---|---|---|---|---|
Revenue (in mUS$) | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
Growth (in %) | 7.3 | 81.7 | 76.4 | 49.1 | 79.4 | 14.0 | 37.8 | 0.2 |
Market definition
Definition of the Other Hobby & Leisure market within the Hobby & Leisure market
Market definition: Hobby & Leisure > Other Hobby & Leisure The category Other Hobby & Leisure comprises digital sales of collectibles (e.g. art, paintings, sculptures, stamps, coins), model kits (e.g. for building airplanes, ships, cars), drones, and more. All monetary figures refer to the annual gross revenue and do not factor in shipping costs.
In-scope
- Collectibles (e.g. art, paintings, sculptures, stamps, coins)
- Model kits (e.g. for building airplanes, ships, cars)
- Drones
- Motorcycle protective gear and accessories (e.g. helmets, riding gear, gloves)
Select sub-category